LG & Valve Create VR Headsets Powered By SteamVR

LG is all set to re-enter the virtual reality segment by collaborating with Valve on the SteamVR-powered headset.

This device was announced at the Mobile World Congress 2017 and the new headset by LG was showcased at the Game Developers Conference 2017 in San Francisco.

LG had earlier introduced the 360 VR headset with its G5 smartphone. But due to compatibility limitations, the success of the VR device depended entirely on that of the phone. Now, after extending a hand of partnership with Valve for the SteamVR, LG hopes to compete with existing VR headsets in the market. The brand will be making use of Valve’s SteamVR Tracking and OpenVR platform. OpenVR, as designed by Valve allows third party VR headset developers to use the same software for their devices.

The product is ‘designed to deliver high fidelity and next generation VR experience’ say its manufacturers. However, details about its other features are yet to be officially announced. According to LG, the device is said to have the features like two panels each with a resolution of 1,440 x 1,280 pixels, OLED display, 90 Hz refresh rate, 3.46 inch diagonal display and 110 degree field of view.

The product has a new fun feature addition that enables goggles on the SteamVR to flip out without removing the whole headset. This is also going to make the device usage a lot more convenient to developers who keep toggling in and out of VR while developing games. The wand controllers of the device are circular on one end and have elongated pentagons on the other end with a circular touchpad and the system button right above it.

From what is known so far, the device seems like it could use some more refining. But it is still in its development phase and is being worked upon. There is no clarity on the price point of the device but it is said that it will be around the range of similar VR devices currently available in the market. Thus Implying, it might cost somewhere around $700-$800.

LG

VR Headsets

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Google Daydream vs. Oculus Rift: Which VR Headset Should You Buy?

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Picture courtesy – uploadvr.com


by techtalks @TechTalks May 5, 2017 9:38 AM UTC

DIGITAL DEBATE

Mobile Upgrades: Killing The Product Before Its Time?

Have to agree. The speed of newer phone models within the same series and newer app versions lead to more thought put into buying decisions. Phone lines have a definite short shelf life

Lionel Gurjao

Frequently upgrading the software is a real problem as updating the software might cause your phone to lag because of the older hardware.

Shivendra Singh

They should come out with upgrades for the specific phones and not for the separate Operating System. This way a special version for your phones specific hardware can be made

Maalin Ashar

They should come out with upgrades for the specific phones and not for the separate Operating System. This way a special version for your phones specific hardware can be made

Maalin Ashar

Q5 blackberry

Alhassan A Bukar

Nice

Ishwar Maradi