Tom Clancey’s Beautiful and Unengaging Division

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Tom Clancey’s: The Division Underground is a third-person shooter game that released for the Xbox One, PlayStation 4 and PC platforms earlier this year. However more than six months down the line, the game has undergone numerous changes and upgrades.

The core gameplay has remained the same with certain features still in play, such as hunting for gear and being attacked by enemies who eat up all your ammo. The mission in this is game is very simple, you and your team must head to the underground operation base that is known as ‘The Terminal’ and from there plan an excursion either alone or along with a fully-equipped team.

The excursion will take you through the New York’s underground subway where you will follow a small yellow dot that will lead you to your enemies. Once you arrive at the enemy’s ground zero, all hell breaks loose and you are immediately thrown into combat.

Take out alarms, jam the enemy’s beacons and fire upon any unexpected enemies along the way. Unfortunately there are no new types of enemies or new and innovative objectives either. Just as in the previous versions you roamed aimlessly through the streets of New York City, similarly in this version you will peruse the underground system somewhat endlessly until you stumble upon a conflict.

The game is riddled with battles and environmental threats like faulty electrical wiring and gas leaks. However these obstacles seem to pop-up again and again, which after a while makes them seem like a short-lived interruption.

One of the problems with the game is that when you work with a team, more often than not your team-members are more capable and better equipped than you. This reduces the amount of battling that you actually have to do. On the other hand if you collect enough rewards and become a high ranking agent, you will eventually find that the missions lack any real challenge.

While you may then choose to play the missions as a solo player, there is no option for re-spawning. This makes it a headache when you are suddenly killed right at the end of a mission and must go right back to the start.

While the missions do not become more complex, the gear and weapons you can collect are slowly upgraded. The Division Underground has beautiful visuals of a dimly lit subway, however this is not enough to make you want to play the game more than once.

Picture courtesy – trustedreviews.com


by techtalks @TechTalks October 18, 2016 5:32 AM UTC

DIGITAL DEBATE

Mobile Upgrades: Killing The Product Before Its Time?

Have to agree. The speed of newer phone models within the same series and newer app versions lead to more thought put into buying decisions. Phone lines have a definite short shelf life

Lionel Gurjao

Frequently upgrading the software is a real problem as updating the software might cause your phone to lag because of the older hardware.

Shivendra Singh

They should come out with upgrades for the specific phones and not for the separate Operating System. This way a special version for your phones specific hardware can be made

Maalin Ashar

They should come out with upgrades for the specific phones and not for the separate Operating System. This way a special version for your phones specific hardware can be made

Maalin Ashar

Q5 blackberry

Alhassan A Bukar

Nice

Ishwar Maradi