WWE 2K16 Review
WWE 2K16 is a proficient wrestling video game constructed by Yuke’s and Visual Concepts, and is published by 2K Sports for Xbox 360, Xbox One, PlayStation 3 and PlayStation 4.
If you have grown up during Austin’s reign, you are probably going to enjoy playing this one. Packed with video packages, the game offers more than one reason to care about this man and his struggles with the Rock, the McMahons, Bret Hart and more. The best part is however the return of Jim Ross, who will record the original commentary for your matches.
Unlike last year and the others in the series that prevailed, Yuke’s solution to finite but recharging reversal meters looks well-designed although you have very few counters for reversal use to be premeditated. Besides, while fighting multiple opponents, the failure to counter at will, means you’re open to frequent attacks awaiting a charge, which you use generally prior to being subjected to more attacks again. Bearing in mind that the previous games’ counter system conceded its own defects, a new loom is most greeted, yet on this occasion the alterations have only made matters shoddier.
The hit detection and fender-bender issues from WWE 2K15 are also not considered. The space where you can and cannot make definite moves is as indistinct and ostensibly random as ever. You can wedge the button to grasp an opponent constantly, and your player will simply plunk over your opponent as they leisurely get up. Your list of moves to perform has also been condensed, leading to a basic fight system.
Like last year, the MyCareer mode starts out fine, with fully articulated cut scenes from NXT head trainer Jason Albert and after you create a superstar, you can decide whether to ally yourself as a face or a heel. The WWE Universe mode has also been improved, with the game now permitting a single superstar to be taken on multiple shows. Under match types you will find tornado tag matches, Ladder tag team and handicap tag team all of which were not present in 2K15.
Presenting more than 120 inimitable playable characters, counting cover idol Stone Cold Steve Austin along with Seth Rollins, Bad News Barrett, Dean Ambrose, Daniel Bryan, Paige and Finn Bálor, WWE 2K16 makes the biggest rota in WWE games history. The list maintains an amalgamation of current WWE Superstars and Divas, WWE Hall of Famers, up-and-coming NXT talent and WWE alumni from multiple eras. Diva, arena and belt creation are appreciatively restored. Also as has become expected, 2K Showcase is back and is still a big mix up of fantasy and history recreation.
WWE 2K16 is a vast enhancement over last year’s WWE 2K15 and it advances in many ways! A better roster, more keen game-play technicalities and a more adaptable creation system help make WWE 2K16 the current-generation superstar that it wants to be, even if some incoherent bugs and ideas do hold it back from time to time.
Picture courtesy – psu.com
by techtalks @TechTalks January 6, 2016 11:59 AM UTC